Economist
2011
Interaction Design
Agency: Zone
Concept development and visualisation at pitch stage.
Concept development and visualisation at pitch stage.
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Agency: Poke
Art direction for Diesel’s 2012 eyewear microsite.
visit www.diesel.com/eyewearWeb Design2012 -
Selected spreads from the Ware Look Book for the new season.
More info at www.emmaware.co.ukGraphic Design2011 -
Agency: Poke
Art direction for Diesel’s 2012 eyewear microsite.
visit www.diesel.com/eyewearBranding, Interaction Design2012 -
Agency: Exposure
The Glenmorangie Twelve Journeys campaign celebrates the Glenmorangie brand pillar ‘unnecessarily well made’. Bringing together designers and artisans from premium brands around the world to create a series of unique decanters.
The digital campaign follows the Twelve Journeys across the world allowing users unique access to the development of these unique creations at every stage.
Digital concept development and art direction at pitch stage.Web Design2011 -
I was given the enviable task of designing custom type for Matt Taylor’s epic comic adventure Lars the Last Viking Goes to the End of the World. The story of one young viking at the end of an age, bored and drunk out of his brain.
Find out more and buy the book here:
http://brainaddict.sixty40.comTypography2011 -
Agency: Exposure
The Perfect Day concept is based around a simple ‘shake and bake’ mechanism. Based on a set of customisable parameters the app will produce activity suggestions based on variables like mood, location and weather. Like the idea? Create a Facebook event instantly, and find info and maps. Don’t like the idea? Shake again!
Digital concept development and art direction at pitch stage.Interaction Design2011 -
Illustration for the incredible ROCKETCAR DAY 12 poster and t-shirt.
More info here: http://linz.rocketcarday.com/Illustration, Typography2011 -
Agency: Zone
Concept development and visualisation at pitch stage.Interaction Design2011 -
Agency: Exposure
The Heinz Shakedown is one of a series of simple, intuitive game concepts intended to fit within a larger Heinz mobile app. Based on a universal experience of real life ketchup pouring challenges the game uses the iPhone’s accelerometer to create an accessible and fun gaming experience.
Concept development and visualisation at pitch stage.Interaction Design2011 -
Agency: Exposure
This Air New Zealand mobile app concept is designed to bring together all the functionality a frequent flyer will need from ticketing, live airport info, destination guides and air points account management.
Concept visualisation and interface design at pitch stage.Interaction Design2011 -
Album artwork for Telafonica's I Saw This and Thought of You.Graphic Design, Illustration2011
All works © David Hughes 2012.
Please do not reproduce without the expressed written consent of David Hughes. Powered by ProSite.
Please do not reproduce without the expressed written consent of David Hughes. Powered by ProSite.










